6th International Conference on Graphics, Animation & VFX Technology- Graphics
6th International Conference on Graphics, Animation & VFX Technology- Graphics | Animations | VFX Technology | Game Design | Simulation | Modeling | Artificial Intelligence
Track 1: Graphics:
Graphics name itself says that making Visual presentations of data using computer, and displayed on the Output device (monitor) of a computer. This is a method for digitally synthesizing and manipulating visual content. It is abbreviated as CG, sometimes referred to as computer-generated imagery (CGI). By using Graphics we can create or develop data and imagination in the particular field. Computer graphic technology is very useful in making movies, video games,catalog designs and other commercial arts. We can also make art from Graphics. This technology include user interface design, sprite graphics, vector graphics, 3D Modeling, shaders, GPU design, implicit surface Visualization with ray tracing, and computer vision and other technologies.
You can Submit your abstract on Below topic :-
- 2D & 3D computer graphics
- Graphical User Interface
- 3D Object Extraction
- Sprite & Vector Graphics
- Texture and Shader Programming
- Art, Design and New Media
- Ray tracing
- 3D Graphics Software
- Algorithms for Shape and Motion
- Advanced computer graphics
- Graphics in simulation
Submit an abstract on you research interest and explore the research at our conference.
Abstract submission link:
https://graphics-animation.euroscicon.com/abstract-submission
Registration link:
https://graphics-animation.euroscicon.com/registration
Contact,
Donna Diaz
Program Manager | Graphics animation-2018
E: computergraphics@eurosciconmeetings.com

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